write() - send a message to current player
void write( mixed str );
Write a message 'str' to current player. 'str' can also be a number,
which will be translated to a string.
This efun does not invoke the receive_message() apply. so you may wish to
override this efun if you wish it to be captured by this apply.
message(3), tell_object(3), tell_room(3), shout(3), say(3)